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Speculative · Self-initiated

Once a panther, always a panther.

Most jewellery campaigns have a casting problem. So we flipped it: the ring is the subject, and everything else gets out of the way.

A spec campaign by AndMelo. Self-initiated work, not commissioned by, affiliated with or endorsed by Cartier.

A hand across a face, panther rings across the fingers
SubjectCartier · Panthère
TypeSelf-initiated concept work
DisciplineCreative direction · Art direction
StatusUnaffiliated · Speculative
/01The Problem

The model gets the light. The diamonds get the bottom of the frame.

Most jewellery campaigns have a casting problem.

Six figures of stones sit somewhere out of focus near the edge of the picture while the campaign spends its attention on a face. The house pays for the jewellery and advertises the model.

So we flipped it. The ring is the subject. Everything else gets out of the way.

Campaign key visual: three hands entering the frame, each wearing a panther ring
The key visual. Three hands, three rings, and the line
A raised hand against a bare ground, panther ring on the finger
A hand turning, green cuff at the wrist
The hand does the acting. Nothing competes with the stone
/02The Rule

One colour allowed in the entire campaign.

Muted tailoring. One background. Green, and nothing else.

The panther’s eyes. His eyes. The stitching on the kissing buttons. That is the whole permitted palette, and it appears three times.

Restraint that tight stops being a limitation and starts being the idea. When only one colour is allowed, the eye goes looking for it, and every place it lands is a place we chose.

Portrait, hand to the cheek, the model’s green eyes matching the panther’s
Seated portrait, green stitching on the kissing buttons of the cuff
/03The Same Animal

On the skin and in the gold.

Two hands crossed at the wrist, a panther tattooed on the skin beneath the panther ring
The panther on the skin and the panther in the gold are the same animal
A hand at rest, the tattooed panther running across the back of it
Hands resting over a knee, rings stacked across both
Once the tattoo is in frame the ring stops being jewellery and starts being a claim
/04The Set

Every frame earns its ground.

A hand over a knee against a taupe ground
A hand emerging from a grey flannel cuff
Three grounds across the whole campaign: bone, taupe, and the tailoring itself
The three hands again, without the line
La panthère sous la peau
/05What we were testing

Whether a campaign can hold on subtraction.

No location, no narrative, no second colour, and a cast that never gets a full-length frame. What is left has to carry it: the hand, the tailoring, the stone, and one idea repeated until it reads as a rule rather than a coincidence.

It is also an argument about where the money goes. If a house is putting six figures on a finger, the campaign should be able to say so without a caption.

01Campaign Concept
02Art Direction
03Casting Direction
04Colour System
05Still Life & Portrait

Self-initiated concept work. Not commissioned by, affiliated with or endorsed by Cartier.

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